Technology art
UMWANDLUNGEN: The Artistic Conversion of Technology, Poster, 1991, MMCA Art Research Center Collection

Technology art

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The convergence of, or the attempts to fuse, art and science, which particularly arose as advances in scientific technology after World War II inspired artistic creation. Cybernetics and system theory, based on idealist thinking that emerged in the 1960s, and held that “scientific technology will accelerate human progress”, greatly influenced the creation of art based on modern technology. Later, this interest would expand into the realms of internet art, laser art, and holographic art. Toward the later 1970s, technological approaches to art merged with popular art, which led to the development of video games, cyberpunk novels, techno music, and deconstructionist graphic design. In Korea, Kang Kukjin’s 1967 work combining neon and stainless steel and AG group’s Kwak Hoon’s optical installation using electronics in his solo exhibition at Shinmoon Center in 1968 are representative works of early Korean digital art. In 1976, Kim Soungui videotaped his performance during his stay in Paris, and Park Hyunki and Lee Kangso submitted digital technology works to the Daegu Contemporary Art Festival in the mid-1970s.
* Source: Multilingual Glossary of Korean Art by Korea Arts Management Service

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